Joe Stead

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One Game a Month: January!

Well, 31/01/13 is here, and that is the end of January! I’m sure I mentioned previously, but I intend on taking part in One Game a Month. I’ve completed my first game of the year! I recreated Breakout/BrickBreaker/BlockBreaker whatever you want to call it. The game is fully playable on a windows machine, powered by [...]


C#: 6 Months After Graduation

I officially graduated just over 6 months ago with a First Class Honours degree in Computer Science from the University of Hull. Since then I’ve been working as a Software Developer using C# just about every day. I knew the language pretty well whilst still studying, but since leaving and migrating to a real job, [...]


Windows 8

Windows 8 is due to be released at the end of the month, but I was able to get hands on a copy for myself a little bit early. I actually discovered this by accident after pre-ordering a copy, I realised I already had access to the RTM copy, so I promptly cancelled my pre-order [...]


Why I didn’t move to California

In my last post I mentioned how I had a job lined up in California, as the title of this post suggests, I didn’t go.  I turned down the job I had in California, much to the surprise of friends, family, and strangers who I told. Most people initially thought I was insane for turning [...]


Results Day!

It’s here. Graduation is in 13 days. Results day is today…. I’m happy with that! What more can I ask for?!


Making Games, Unemployment and Emigration

It has been far too long since I last updated my blog. I can put this down to a few contributing factors, dissertation, exams and work. Good news though, I have finished my dissertation, finished all my exams and I have finally left my job as a checkout operator at a supermarket (today was my [...]


Kinect: Tower Defence

After 24 hours of solid development, we successfully created a Tower Defence game controlled by the Kinect, it was really good fun, especially when testing (although I have to confess it became a pain having to stand up and move 3ft away from the keyboard to test it, so we may have implemented mouse functionality too…). The [...]


Kinect: Tower Defence Progress

A few days ago I wrote about Three Thing Game and the Kinect Tower Defence game we intended on making, since then, we’ve got the ball rolling a bit and some code which does things (but nothing interesting). We’ve also had the Thing Auction, where every team was given 530 credits to bid on words [...]